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Found 6 results

  1. Hey guys, So I am having a problem with getting an alpha channel on a texture that is camera projected inside of Arnold. I can get the image to have transparency with a regular texture along the railing....but I cant duplicate that process for when I need to camera map onto the geometry in the background. The plane on the left with the green behind it is just showing that there is transparency along the top of the photo, and that the alpha channel is working. But above the green texture, that same railing does not have transparency, when the texture needs to be camera projected. Any advise? https://www.dropbox.com/s/8b419a5wog90s9k/Projection_Mapping_Alpha_Issue.jpg?dl=0
  2. I have wanted to do projection mapping for a while and I finally have a projector on its way. Anyone do this before? Any tips to share?
  3. This is the new video for the LA based dubstep duo Masss. http://www.youtube.com/watch?v=t-jPYvJWgvo&hd=1 It was shot in a special technique in which the lead singer was projected on a squared Plate Beam-splitter in a miniature sets environment that was burnt during the shoot. (full credit list and details about the process are in the video description). Thanks, Yossi. -- Yossi Shamrik | Art Dictator //////////////////////////////////////// www.tabooplus.com
  4. We were trying some camera projection as in simulating a real projector and found a nifty technique. Camera mapping a texture and also adding a texture to a light both have their disadvantages. Camera mapping technique means all of your objects need to be grouped and you get tearing . Using a texture on a light wont respect perspective when you move the light back in z. If you nest a camera in a light, add a texture to that light and set the mapping to camera mapping of the nested camera you get a result as you would with a real projector. The advantage of not only being optically correct is that you can project onto an object with existing textures. http://twitpic.com/aymkuy Anyone else worked out any other methods? cheers, simon
  5. Just finished working on a projection map and decided to go ahead and make a little behind the scenes video about how we put it together.
  6. Hey guys. Just finished projection mapping a building and thought I'd share. I wish I would have had more than a week to make it happen, because there would have been so much more I could have done with it. Anyway, check out 4:58. It's my ode to Mograph Balls. So simple, yet so fun on a building. It got good press on CBS nationally, so I'm pretty happy about that. Can't wait to get more opportunities to do this kind of work and actually spend months instead of days.
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