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Showing results for tags 'shaders'.
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Hi, I would like to create this texture for an object which has a noise pattern in the color and luminance, but I want it to look the same size no matter where the camera is. Is that possible? Noise from too close looks awful, and from too far is not visible, I want its dots to be always the size of 1 pixel. Thanks, Pau
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Hi Guys, I posted some medical/organic inspired shader's for Cinema 4D to my blog after working on a recent Medical Demo Animation - Thought someone might find them useful! Head on over and grab them here