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Found 6 results

  1. So having a problem creating a basket ball net simulation. I am getting two extremes in that either the ball goes through the net and breaks the simulation or does not go through it at all and bounces out. I have two links to videos showing the problem. I feel like I am just missing one button somewhere. Any help would be appreciated. With cloth only: https://drive.google.com/file/d/1TWCvL6tkV0prRq8E4Oe1Mg09XYXoo8ZJ/view?usp=sharing With cloth and collider: https://drive.google.com/file/d/1j-Czk_UdOl18wDui4iKcAvb4aqk2jesf/view?usp=sharing Object Panel:
  2. Hi there, I've got some drum sticks going. Each drum stick is effected by it's own Sound Effector. Both drumsticks are Rigid Bodies. each has a Vibrate tag on it slightly offsetting the position. Both drum-sticks are in a null which has it's position co-ordinates key-framed. My problem is ..when I cache from the Rigid Body tag or the 'Bake' in the project settings...the simulation simply turns OFF - there is nothing moving. I have tried putting each drum stick into a Cloner and Fracture and then using the Mograph Cache Tag...however this yields the same result. I've also tried changing the Deformer setting to Object and also tried the Point Cache method, none of which has worked. Any ideas why the Sound Effector does not bake when in conjunction with dynamics?? Pathways such as Sound Keys aren't of use because you still have to cache at the end. many thanks for reading
  3. handsome

    Hansome Reel

    Hi guys, I used to frequent this forum back in the day. Here is a reel for my company based in LA: http://handsome.website/reel/ thanks for watching!
  4. Hi everyone, this is my new showreel, I hope you like it! https://www.behance.net/gallery/SHOWREEL-2013/14147735 cheers
  5. Hey fellow MoGraph friends. I have started to do a quick animation for a friend of mine. It involves siver and gold coins dropping, bouncing up off the floor, then I did a time scale stop as the camera continues to move around, before crashing back down. I was wondering if there is any kind soul out there who could help me accomplish something using Realflow AND C4D. Instead of just having the coins bounce back to the floor, I'd like to try and see if I can get them to melt/liquify...and them form gold and silver bars on the floor. only been using C4D for 2 years now...but I see myself getting better at it...Realflow is VERY new to me, but i can already import my mesh from C4D into Realflow. I am including the link to this quick animation on my Vimeo page so anyone who can help can see what I'm trying to get accomplished: https://vimeo.com/41033443 Thanks in advance! Greg
  6. Hi everybody! Please check out my recent project I made for AE templates.
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