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I'm trying to learn more about dynamics, and I thought creating a wind chime that reacts to wind would be a good experiment. I'm currently hung up with spline dynamics though. I've got a loop of spline attached to a block, and I have a chime that I want to hang from that loop. I've got all the dynamics working, except the chime ends up breaking away from the loop. I can't seem to find a way to make it lighter or something so that it stays hooked on the spline. Any ideas? Borrowing from a tutorial I saw a while back, I tried increasing the project's dynamic steps per frame, but no use. I've included the project here: http://www.deltawavefx.com/uploads/Chime_Dynamic_test.c4d.zip