C.Smith 0 Report post Posted August 21, 2006 (edited) NOTE: As new tools/updates are added, check the most recent post in this thread to read about the new items. Download here or you can always click the link in my sig. Edited June 5, 2009 by C.Smith Quote Share this post Link to post Share on other sites
Tread 0 Report post Posted August 21, 2006 amazing chris... you. are. the. man... the. man. who. shared. his. tools. Quote Share this post Link to post Share on other sites
wooky 0 Report post Posted August 21, 2006 thanks, you the man Quote Share this post Link to post Share on other sites
jasfish 0 Report post Posted August 21, 2006 very nice .. much appreciated Quote Share this post Link to post Share on other sites
nextexit 0 Report post Posted August 22, 2006 Gold, pure gold. Thank you very much! :H :H :H Quote Share this post Link to post Share on other sites
SP3KTR 0 Report post Posted August 22, 2006 booyaka shot these are awesome tools Quote Share this post Link to post Share on other sites
djkorova 0 Report post Posted August 22, 2006 Kick Ass! Quote Share this post Link to post Share on other sites
ynaka 0 Report post Posted August 22, 2006 thank you!!! Quote Share this post Link to post Share on other sites
BOY:1:DER 0 Report post Posted August 22, 2006 :H :H :H :H :H AWESOME! Thank you! :H :H :H :H :H Maybe you could add this to the resource section as well, so it doesn't get lost in all the loungey lounge stuff. Quote Share this post Link to post Share on other sites
C.Smith 0 Report post Posted August 22, 2006 Thanks, all. Hope you dig them. If you have any suggestions for changes or new tools altogether, I always like a challenge. keep it real. Quote Share this post Link to post Share on other sites
hotbuttertrucker 0 Report post Posted August 22, 2006 thank you much. Not only the tools, but the book of description that goes with it. awsome Quote Share this post Link to post Share on other sites
Guest Sao_bento Report post Posted August 22, 2006 DOPE! :H Quote Share this post Link to post Share on other sites
kriss 0 Report post Posted August 22, 2006 AWESOME!!!!!!!!!!!!!!THANK YOU!!!!! Quote Share this post Link to post Share on other sites
Sir Monkey 0 Report post Posted August 22, 2006 OMG dude, you rock!!! You deserve a trophy! "Most generous Mographer Award" Quote Share this post Link to post Share on other sites
basilisk 0 Report post Posted August 22, 2006 Pure gold there - had a quick play and some definite usefulness, and major time savings. 3d stroke - lovely, and simplicity itself to use Lighting rigs - nice, would it be handy to be able to adjust shadows in the daylight rig? Sin node - nice for generating patterns, would be great with mograph instancer and tracer Easycam - again simplicity to use. I guess what I would really like is a multicamera version of this, not sure if this is possible, but two positions are not usually enough. I had a look at SteadycamPro - which looks a bit too complicated. I think if you could extend the simplicity of your tool to several cameras, it would be fantastic. Quote Share this post Link to post Share on other sites
Ratbaggy 1 Report post Posted August 22, 2006 awesome. this really finalises my decision to migrate from 3ds max. Great stuff. can't wait to put them to use. Quote Share this post Link to post Share on other sites
Self_90 0 Report post Posted August 22, 2006 I just love all this sharing ! Thanks Quote Share this post Link to post Share on other sites
kinojay33 0 Report post Posted August 22, 2006 Damn...great share! Thanks! Quote Share this post Link to post Share on other sites
RustyAce 0 Report post Posted August 22, 2006 thanks...great discriptions too Quote Share this post Link to post Share on other sites
C.Smith 0 Report post Posted August 22, 2006 Pure gold there - had a quick play and some definite usefulness, and major time savings. 3d stroke - lovely, and simplicity itself to use Lighting rigs - nice, would it be handy to be able to adjust shadows in the daylight rig? Sin node - nice for generating patterns, would be great with mograph instancer and tracer Easycam - again simplicity to use. I guess what I would really like is a multicamera version of this, not sure if this is possible, but two positions are not usually enough. I had a look at SteadycamPro - which looks a bit too complicated. I think if you could extend the simplicity of your tool to several cameras, it would be fantastic. Shucks, guys. Re: Lighting Rig Shadows. Good idea. I didn't originally because doing shadows how the user wants may be way more complicated than what shoud be in a simple tool. I make these tools so that when a user is in "creative mode" they don't have to futz with too much shit. Then when you're ready for shadows, twirl down the null to get to the area lights and set them how you want. But it does make sense to make a shadow checkbox to turn on a soft/hard shadow for the "sun" or rimlight. But I imagine on final render you would still want to set a lot more shadow parameters the way you want. Re: Easycam. What do you mean by multicam? Meaning more in-between points rather than Start and End? I know there is steadicam Pro, but kind of like my description, I wanted to have a camera that does pretty much like a physical film set would have. To me something like Steadycam pro is way overkill for anything I would ever want to shoot. Since most cuts we ever see in film are less than a few seconds and the cam isn't too complicated, I wanted this tool to stay that way as well if that makes sense. For example. Here is an animatic I did for a spot we were working on. It uses CS_Daylight for the lighting (duh), CS_Fog for the dust, and every shot (minus a couple "car mount" shots) was CS_Easycam. http://sugarfilmproduction.com/Salute1.mov I was thinking of adding a a pulldown menu for rotations though. One option would be like it is : morph between _S and _E then there would be 'tangential' to its own path option then "look at target". But once again, I try to keep these as simple as possible so if I don't NEED something, I try not to add it. Thanks for the feedback. Quote Share this post Link to post Share on other sites
TyMotion 0 Report post Posted August 22, 2006 Thank you so much man. Great stuff. Much appreciated! Quote Share this post Link to post Share on other sites
luster 0 Report post Posted August 22, 2006 this stuff is incredible. thank you so much. Quote Share this post Link to post Share on other sites
basilisk 0 Report post Posted August 22, 2006 (edited) Re: Lighting Rig Shadows. Good idea. I didn't originally because doing shadows how the user wants may be way more complicated than what shoud be in a simple tool. I make these tools so that when a user is in "creative mode" they don't have to futz with too much shit. Then when you're ready for shadows, twirl down the null to get to the area lights and set them how you want. But it does make sense to make a shadow checkbox to turn on a soft/hard shadow for the "sun" or rimlight. But I imagine on final render you would still want to set a lot more shadow parameters the way you want. Makes sense, though for rough exterior shots, a hard/soft sun shadow might be a good starting point. Re: Easycam. What do you mean by multicam? Meaning more in-between points rather than Start and End?thats what I was trying to say... I know there is steadicam Pro, but kind of like my description, I wanted to have a camera that does pretty much like a physical film set would have. To me something like Steadycam pro is way overkill for anything I would ever want to shoot. Since most cuts we ever see in film are less than a few seconds and the cam isn't too complicated, I wanted this tool to stay that way as well if that makes sense. I can see why, for your purposes, this is all you need. I was thinking of more mograph-style camera moves, not limited by physical reality, using several rapid camera moves instead of cuts. For example. Here is an animatic I did for a spot we were working on. It uses CS_Daylight for the lighting (duh), CS_Fog for the dust, and every shot (minus a couple "car mount" shots) was CS_Easycam. http://sugarfilmproduction.com/Salute1.mov very nice previs - I can see how useful that would be in selling the concept. I was thinking of adding a a pulldown menu for rotations though. One option would be like it is : morph between _S and _E then there would be 'tangential' to its own path option then "look at target". But once again, I try to keep these as simple as possible so if I don't NEED something, I try not to add it. Thanks for the feedback. Always a balance between adding functionality, and making something too complicated or unreliable. Edited August 22, 2006 by basilisk Quote Share this post Link to post Share on other sites
basilisk 0 Report post Posted August 22, 2006 More thoughts on Easicam: I think that some rotational control might be good. It's easy enough to add a camera target manually. You have a focal length parameter, but maybe it would be be good to have the option of "morphing" between your start and end camera parameters - e.g. focal length, and focus depth settings. Quote Share this post Link to post Share on other sites
2Dfine 0 Report post Posted August 22, 2006 Haven't had a chance to try them but they sound GRREEAAAAT!! So where should I send the flowers? Quote Share this post Link to post Share on other sites