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Destroy a mograph instanced wall

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Here is my dilemma I have destroy a mograph instanced wall, with some clumping of the instances that later fall apart due to the initial explosion.


I've chosen the random effector thinking "hey this will be random", not so much. The instances just "pop" apart with no clumping.

Should I try selection tags to hold random pieces together?


Oh yeah the "instances" have to pause in space (i.e. the Matrix) to later rotate camera around to focus on individual "instances".


Any assistance would be greatly appreciated.



the G.M. is great, really pushed my expression to the next level!

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