Jump to content
Sign in to follow this  
Guest pasto

type birth

Recommended Posts

Guest firemind

I got this to work in C4D by cutting up a box, making each side a selection group and applying a picture as a texture. Then extruding faces randomly and switched the camera to an orthographic view and rotated the box around.

Share this post


Link to post
Share on other sites
Guest igorschmigor

Is there a way of automatically extruding faces at different random values or did you do it all by hand? Cause if you did it manually it must have been a lot of work, or wasn't it? Particles seem so much more convenient to me, because they automatically randomly distribute an object in no time at all. I used it to create more than 5000 instances of a cube, and i think that's about the amount of detail that i needed. I must admit that your method is better in a way, because you end up with less redundant geometry and no holes that might show up like they did between my cubes.

Share this post


Link to post
Share on other sites
Guest firemind

Well, C4D sucks for modelling so I did all the cutting in Wings3d and the extruding by hand in C4D. My box was only 1/10th the detail of your's but it was more a test for me to see if I could get textures to look OK on extruded faces, which I finally managed through using an orthographic camera.

Share this post


Link to post
Share on other sites
Guest pasto

Igor you can automaticaly extrude random values in C4D. you just have to set up the variance in the active tool window.

 

pasto

Share this post


Link to post
Share on other sites
Guest govinda

This is really like five threads in one, but here's another in this octupus-like discussion...

 

pasto, do you use DiTools with C4D? It's der bomb for doing things like randomly scaling / offsetting / rotating duplicated objects. Since you speak German, you might even be able to understand the manuals. http://www.remotion.de.vu. I think Jenna works also, but it's not free.

 

Also, using Xpresso it's possible to animate polys. It requires you to wade into nodes, but so does Maya. There's an example I've been using from the C4D install disk called 'nullbitespline' done by Björn Marl (I think) that does the trick with splines. To do it with geometry is much the same, but I haven't tried it yet.

 

-govinda / LA

Share this post


Link to post
Share on other sites
Guest charlier64

 

igorshmigor, you are amazing, I would like to get the tutorial and see the second movie, but the web address list for each sends me to a dead link. I was wondering if you still had it posted? Or if you could email me the tutorial.

 

thanks

charlier64

Share this post


Link to post
Share on other sites
Guest igorschmigor

hi charlier64, i'm sorry, i thought the type birth thread was dead and wanted to temporarily remove the files to get free space for some tests. I still have the animations but i can't find the backups of the tutorial anymore and now i start to wonder if i made any at all. If anyone has downloaded the tutorial i'd be happy if he could send it to me so that i can upload it again. Please send to mcntosh@gmx.de. Thanx a lot.

Share this post


Link to post
Share on other sites
Guest states

nope! the thread is not dead... quite intersted to see how you'd proceed towards such an effect... actually, i want to see what technique you'd use other than the Trapcode3DStroke plugin.

Share this post


Link to post
Share on other sites
Guest igorschmigor

oh, there's a plug-in to do that? that's a little easier then i guess. I also learnt a bit about Maya's Paint FX, that seems like a nice alternative too. Well, unfortunately nobody sent me the files yet (except one, but all five pages he sent me showed the first page). I still have the project and footage files so i can redo the tutorial (which is quite frustrating of course, so i still hope that someone has downloaded the files), but i am very busy at the moment and it might take some time. I could bang my own head against the wall for having lost the files.

Share this post


Link to post
Share on other sites
Guest tother

i would also appriciate if some one could email me the tutorials on the type effect. seems thaat somethings wrong with the site.

 

thx, jason

Share this post


Link to post
Share on other sites
Guest igorschmigor
Guest tother

Your rock, thanks for getting that tutorial back up :) For the mtv thing, thats just good old camera mapping right.

 

Fuck I have to think outside the damn box...

 

Have a good one, Jason

Share this post


Link to post
Share on other sites
Guest igorschmigor

no, it's not camera mapping. It's good old simple planar mapping and an orthographic view (still haven't read the whole thread yet?! tsk,tsk... :wink: )

Share this post


Link to post
Share on other sites
Guest firemind

igor, if you want, I can host the movs here. Should help your bandwidth from being raped as well.

Share this post


Link to post
Share on other sites
Guest igorschmigor

sure, why not. That's very kind of you. Thanks.

:mrgreen: <--- i like that one. what sort of emotion is Mr. Green supposed to represent?

Share this post


Link to post
Share on other sites
Guest yogert909

In cinema4D, it takes just 10 seconds.

 

add a PLA track to your building and add a key at frame 0.

 

select all the building's points and "flatten" it with zero scale in one axis.

 

add another key at the end of the anmation.

 

project the sweater texture way you like it and choose texture > generate uvw coordinates.

 

 

I made a rough version you can check out at http://63.193.150.31/~yogert909/sweater.sit

Share this post


Link to post
Share on other sites
Guest borax

yogert909: I'm sure some of the PC folk populating this board would really like to check out your .mov. Could you put it on-line as a Quicktime file, or compressed in a format like ZIP or gzip? :D

Share this post


Link to post
Share on other sites
Guest igorschmigor

well... i must say i'm not quite convinced. It doesn't really look flat in the first frame and the texture is perspectively distorted. The great thing about the sweaterporn effect was the perfect illusion of a 2d-graphic which really is in 3d space while yours already looks 3d from the start.

Share this post


Link to post
Share on other sites
Guest yogert909

you're right on this igor. but this is not due to cinema's fault nor the fault of the technique. this is due to sloppieness of the creator (me). this technique will look flawless if you take are more carefull and spend more time like you did in your beautiful tutorials.

 

i promise next time better work.

 

personally, i'd like a tutorial on how mk12 thinks this stuff up. thats the one i can't figure out.

Share this post


Link to post
Share on other sites
Guest igorschmigor

i wonder if cinema 4d can really do it, because if it has a feature like "camera map" then it would really just have been a question of 5 seconds to use it, but without such a feature it will be awfully difficult to get the mapping right. So the question is: has cinema 4d got a feature like that? If not, i doubt that anyone can get the desired effect with cinema 4d. I don't want to discourage you, but so far it's just an animated object with a texture on it, nothing more nothing less. Besides, i really didn't put much work into my igorsweater movie, i also did it in no time at all.

 

And, hell yeah, i would also love an mk12 fella to give us some insight on how they approach their storyboards. Any MK12's around?

 

P.S.: please don't take my doubts personal. I don't want to know if you can do it, but like to compare the capabilities of 3d-programmes, because i still wonder if its worth learning Cinema 4D. A lot of companies in my town seem to be using it. And i like the animation of your geometry, looks much better than mine.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...