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Nacho

C4D: Booleans with Mograph module

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I don't know if it's something that I've done wrong...

I've created a grid array of cubes via a Cloner Object and then I've added a random effector to alter the position of the cubes.

My goal is to make a Boolean intersection between those cubes and a 3d extruded text.

I'm getting errors: at the beginning it works, but when I add the Random Effector it stops working. I thought it was some kind of display problem but then I tried to render the scene and the program stays forever "preparing the scene..."

 

thanks in advance for your help

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It works better. Thanks a lot dan_hin.

Still, when the Random Mode of the Random Effector is set to "Noise", in order to create some animation, a lot of glitches appear on the Boolean operation

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