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kristo

c4d riggin training

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It's been few weeks since I started learning rigin in c4d and I have to say that's freakin difficult. Mostly due to shortage of quality tutorials. There's lots of "how to rig a basic leg" stuff, but when it comes to good quality training, I mean few hours long "start-to-finish human rig for newbies", there's not a single one on the market. OK, there's a bit outdated WIPIX rabbit rig DVD bundled with c4d r11.5, and vertex pusher's vol3 training, but still there's a lot of things you have to figure out yourself, what I find very frustrating, because IMO riggin isn't something you can learn on-trial-and-erros basis, it's just too complicated.

It's also very frustrating, when you look at abdundance of rig-training for other software, especially Maya. There's a video for almost everything!

If someone decided do release some really good and informative video on riggin/animating human character, I'd gladly pay even $200 for such DVD (and I'm sure I'm not the only one)

 

I just needed to complain a little bit.

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Watch the maya ones and translate them into c4d. It's easier than you think. If you complain right at the start of your journey, maybe there's no shortage of tuts, but of talent. Which is strongly needed for one of the ultimate disciplines in 3d. Looking at your reel, you should first start with learning timing&rhythm and easing. Most of your stuff is really bumpy animationwise.

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