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Junior Taxi

abstract landscape

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Hi Guys,

 

I'm trying to create an abstract landscape similar to the one below but am having difficulty.

 

I've tried using the displace deformer on a triangulated mesh but it doesn't give the effect of pinching and expanding as seen in the image.

 

My second question regards the texturing. Is it possible to randomly texture single polygons like in the example?

 

www.ktfineart.jpeg

 

Any help is greatly appreciated?

 

Thanks!

Chris

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