louderthan11 0 Report post Posted April 2, 2012 From what I gather--rendering to the RPF file format using Net Rendering or the Physical Renderer will not retain all the 3D meta data (z-depth, object ID, etc.) that you can usually work with using the standard render engine. Anyone have experience or knowledge to the contrary or know a work around? Cheers! -Jordan Quote Share this post Link to post Share on other sites
Mesbahi 0 Report post Posted April 8, 2012 i had the same problem with the new Physical Renderer if you want to export z-depth, object ID.... you should use Multi-pass but for me most the time i render with the standard render , its faster(in some cases) and you can exprt data with RPF files unless you want to use the new SSS or Physical camera i believe this is bug and they will fix it in the next Updates i hope this helped you mate Quote Share this post Link to post Share on other sites