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Cinema 4d Film offset to Maya

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Please, does anyone knows how to translate the film offset X-Y from a Cinema 4d camera to Maya.

I export a camera via FBX to Maya, but the film offset seem to be interpret strangly in Maya.

Now my scene do not match. I would avoid film offset, but it was created by the camera calibrator, and all my scene model according to that camera.

I try different version of FBX, do not match.


Can I export something other then fbx to get my camera to maya?


Is there a unit conversion possible to make, Cinema 4d is in % and Maya... dont know what is that unit.


Thank you

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