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Thinking Particles Question

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I am trying to create an animation like they did over at Video Copilot in a tutorial called Epic Shatter. http://www.videocopilot.net/tutorial/epic_shatter/


I am new to TP and was wondering if anyone could point me in the right direction. I have created a sphere and used xPlode to cut it into about 100 pieces. After that I used rigid body tags to animate it and then I baked the Mograph down to keyframes...I did this because I was going to try and take it into 3DS Max to follow Andrew's tutorial on VC. Anyway, back in C4D, I now need to figure out how when the pieces of the sphere hit the ground and break apart that they spawn more pieces and spin, etc...


Any help would be appreciated!



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