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cloth colider

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Hi Guys,


I have a scene that have a trey with cylinders that are dynamics, and i have a box that is beeing pull by them as factory trey, and i have some cloth coliders that the box pass by.


When it reachs these part the cloth dinamics get crazy,




Attached is the screen grabs of the scene.


What i`m doing wrong?



Can anyone help me ?



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