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Tumbling object with dynamics (no gravity)

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I've got an object that needs to be slowly tumbling in place, but still have dynamics so other objects thrown at it collide with it and alter its tumbling. Think of an object in zero g, with other objects colliding with it. How would you go about doing that in C4D? Thanks!

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Dynamics tag with custom initial rotation will get you the tumbling. Set your gravity in the Dynamics menu to 0 or use a high Follow Position value to keep your object in place.

 

R

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