jonidunno2 0 Report post Posted January 5, 2016 Hi I have kind of a weird solve... I'm running a Plain Effector through a sphere to effect the scale of the faces. The problem was in order to do so I needed to disconnect the face of the sphere to get the result I wanted causing the edges of the face to remain hard or faceted. When I put it in a connect object it will give me the connection I need but remove the Plain Effector effect. I was wondering if there was a way to reconnect the vertices of the object outside of the effector radius? Essentially It would be nice to create a custom connect object that has a fall off... I don't know if that is even achievable? But any suggestions or way to set something up would be helpful. Thanks, Quote Share this post Link to post Share on other sites
jonidunno2 0 Report post Posted January 6, 2016 Never mind figured it out! Quote Share this post Link to post Share on other sites