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CV-VRCam 1.5 now Available on Cineversity!

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Hey Everyone,


The much anticipated CV-VRCam 1.5 update is out! This plugin by Rick Barrett makes it easy to render VR content direct from Cinema 4Ds Standard or Physical Render engine.


Features include:

Render in Equirectangular or Omni-directional Stereo format to create 360 Videos for Youtube and Facebook

Render a cubic map to recreate a still environment in virtual reality on the Gear VR or Oculus Rift


And in CV-VRCam 1.5:

Pole-merging to minimize stereo distortions at the poles

Output Cubic Maps in Horizontal Strip format for GearVR

Camera orientation is now evaluated

Output Left or Right Eye independently


We have also released a new tutorial on how to Render an Oculus Cube Map using CV-VRCam.


Check it out!: CV-VRCam


The Cineversity Team




Disclaimer: Although this tutorial is free, you will need to be a Cineversity premium member to download CV-VRCam (this includes anyone with a current MAXON Service Agreement).

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