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Encity

C4D Film offset - AE

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Hey, have an issue.

 

Im trying to develop some animations that will span across 2 large LED screens that are stacked vertically. (both 1920x1080)

The "primary" content will be on the top screen, and the bottom screen will be used more for texture. (people and podiums will be obstructing that screen)

 

Basically, in C4D i am changing the resolution to 1920x2160 to accommodate the vertical aspect ratio, and then using the cameras "film offset - y" to shift the main content into the upper portion of the frame.

 

However this doesnt translate to aftereffects for compositing! Any help?

 

I searched and came across this post:

http://mograph.net/board/index.php?showtopic=27580&hl=%2Bfilm+%2Boffset

Which led me to cgsocieity

http://forums.cgsociety.org/showthread.php?t=903076

which led me to a broken link of a possible solution.

Sort of understand the procedure he did, but not fluent enough in xpresso or COFFEE to do it myself.

 

Thoughts? have there been any solutions since then?

Thanks

Edited by Encity

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As long as the offset isn't animated, there's no need for coffee or expresso:

 

1. create a new AE comp, containing your cam, lights & nulls from c4d (but not the rendered imagery), enlarge the comp in the same dimension as your camera-offset goes.

 

2. create a second comp with your c4d renderings in the original resolution. Add the 3d comp and shift its position according to your c4d cam-offset (example: if your cam offset in y = 10% and your comp height is 1000 pixels, you'll have to shift the pre-comp by 100 pixels in y).

 

Thats it.

 

 

 

http://forums.cgsociety.org/showthread.php?t=903076

which led me to a broken link of a possible solution.

Sort of understand the procedure he did, but not fluent enough in xpresso or COFFEE to do it myself.

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