chizmniz 0 Report post Posted August 3, 2016 Hey All, I am trying to get clones to attach to a weight map I have created with little luck. I have tried using a shader effector with the color channel using fusion/black layer on top/layer mask using the weight map/bottom color is white but the shader effector does not like it. It does change the sphere to the proper color but the shader effector does not do anything. Any help would be awesome! Thanks, Chad Quote Share this post Link to post Share on other sites
chizmniz 0 Report post Posted August 3, 2016 Nevermind thanks to the internet and smart people. I have figured it out! Quote Share this post Link to post Share on other sites