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Vertex Weight map to Cloner

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Hey All,

I am trying to get clones to attach to a weight map I have created with little luck.

I have tried using a shader effector with the color channel using fusion/black layer on top/layer mask using the weight map/bottom color is white but the shader effector does not like it.

It does change the sphere to the proper color but the shader effector does not do anything.


Any help would be awesome!




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