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ondrej mencl

How to make animation like this...

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Seems pretty straight forward. I would create my elements within C4D and then apply a Sketch & Toon to reveal off/on the line work. And maybe export a couple of null objects, so that you can apply a few shape layer animations for the various pattern animations.

 

EJ Hassenfratz at Eyedesyn usually has a lot of knowledge when it comes to this type of aesthetic.

http://www.eyedesyn.com/tutorials/how-to-offset-sketch-toon-stroke-draw-on-animations-in-cinema-4d/

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Seems pretty straight forward. I would create my elements within C4D and then apply a Sketch & Toon to reveal off/on the line work. And maybe export a couple of null objects, so that you can apply a few shape layer animations for the various pattern animations.

 

EJ Hassenfratz at Eyedesyn usually has a lot of knowledge when it comes to this type of aesthetic.

http://www.eyedesyn.com/tutorials/how-to-offset-sketch-toon-stroke-draw-on-animations-in-cinema-4d/

thank you for replay!

Yestrday i had an idea to animate opacity of material (animation of ramp gradient - just strict BW, no grey) in 3DS max it seems to do the job of revealing.

ondrej

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