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Mousetrappe

Character Rigging Artist

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About Us: 

Mousetrappe is on the cutting edge of multi-media production, working with top theme park and cultural experiences to produce state of the art content around the world for everything from theme parks to museums to live entertainment. We do this by amassing teams of creative, inspiring, hard-working, and focused people who believe in the power of storytelling to bring life and dimension to otherwise static experiences. Our culture is based on collaboration, creativity, performance and having a positive impact not only for our clients, but the people who experience our work first hand as theme park goers, museum aficionados, thrill seekers and more. 

Position Details: 

We are searching for rigging artists to join our team here at Mousetrappe! We're looking for people who know how to make things move! The ideal candidates will understand the kinetics of motion and intuit the flexibility/needs desired by animators on down the line. Working in a collaborative environment, this position offers a chance for candidates to exhibit their creativity and technical skill. As this is a small studio environment, riggers must feel comfortable trouble-shooting their own technical problems to a degree as there is limited full-time technical support. The position is freelance/project-based and would run for about 8 weeks beginning in early July.

Responsibilities:

  • Design and maintain a smooth and efficient rig for CG assets. 
  • Work closely with Animation team to ensure that the productions' needs are being understood and met. 
  • Build intuitive and fast puppets
  • Create and adjust rigging standards
  • Contribute to the team with solutions and ideals on a visual and technical level
  • Identify and solve potential problems to stay on schedule
  • Communicate clearly and efficiently all production needs, schedule complications, etc.

Requirements:

  • Expert level knowledge of Maya
  • Ability to work collaboratively with animators and team
  • Fast and efficient
  • Familiarity with full animation/CG techniques and pipeline
  • Good communication skills
  • Minimum 5-7 years of experience in character rigging, must have quadruped/bipeds in portfolio
  • MUST be local to LA, no relocation or remote work possible.

Submit the Following for Consideration:

  1. Link to Sample of Work and/or Portfolio
  2. Current Resume
  3. Desired Freelance Rate

No agencies and no calls please. Do not send duplicate applications, samples or emails through our website.

Due to a typical large volume of responses, only candidates under consideration will receive reply. To all others we appreciate your interest and thank you in advance.

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