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Guest ALPHAMEGA

How do U do that 3D vector pop-out seen everywhere lately?!

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Guest ALPHAMEGA

Hey kids! :D

 

Ok, I'm sure everyone and their mom knows this already, but...

How, in After Effects, do U get that "3D" vector extrude effect?

It's like solid drop shadow with an animated distance, but where the "drop shadow" is connected to the foreground object by a solid shape.

 

IE: A rounded rectangle pops out of a layer looking like a "push-button".

 

This has been bugging relentlessly...I'm sure there is some simple way to do it, other than manually keying layer masks.

 

Perhaps igor may know the answer! ;)

 

Thanks everyone!

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Guest editx
Isn't it just simply extrude with an orthographic camera?

 

Is that to say that one must use a 3D program to achieve such an effect?

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Guest pixel_pimp

I wish that someone would port this to OS X. You could do it in KPT Vector Effects, do a huge extrude, it will give you a shaded look, ungroup all, copy the front text, then union the extruded part to make it solid, then paste the front type back. Bring into AE, place the anchor point a the base and do a scale, mask on. Or use a program like Cinema4d and anim the extrude. I think they give Cinema4d 6.0 away on some 3D mag CD's?

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Guest fredcamino

Alphamega,

 

You're question intrigued me so that I just threw away a good hour and a half of my precious free time trying to figure out an answer to your question. Sadly, the answer I came up with is far from simple, but it is purely After Effects, so that's worth something I suppose. Basically... it makes use of After Effects crazy 3D engine. Essenetially, I just created five solids, one square (green) and four rectanges (pink). I then made them 3D and proceeded to rotate at position them into a 3d-rectangle of sorts. This is the "fully" outstretched position. I then parented 3 of the 4 pink rectangles to the remaining pink rectangle and also parented the green square to that rectangle. Then it was simply a matter of scaling the X scale of the PARENT pink rectangle, and everything else would move along with it. And there you have it, what would have taken two seconds in a real 3D program becomes a FUN FUN FUN project in After Effects. For some reason I'm addicted to this ridiculous way of working, long-winded work-arounds and postcards in space that is, so it's suitable for me. I feel a came up with a pretty rad little abstract 3d animation experiment. However, for practical purposes, a 3d app is the real answer to your question.

 

Here's the link to a Quicktime of my little 6 second animation:

 

http://fredcamino.com/vector_boxes.html

 

I apoligize if there's any problems with the Quicktime, I'm not really familiar with web video. Of course, if someone wants to offers some tips on optimizing/streaming/whatever video on the web, I wouldn't mind. Oh yeah, and the music is just something I threw in, I wasn't animating to it.

 

Piece,

 

FERD

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Guest ALPHAMEGA

Thanks sooo much for all the response! :D

Fred: that's QUITE an intriguing workflow U developed there, truly impressive.

I bet U went thru a good amount of tests to get to come to that conclusion.

Not too bad time-wise to accomplish the final result tho, once the how was clarified!

And fred, LOVE the 70's pornstar stylings!

 

That's really close to the concept, I'll see if I can find a good example of the effect just to clarify.

I'll probably just look into how to do the ortho cam texture projection in maya...just like the feel of afx/compositors for certain styles(nice to not have to render the frame to check how it's looking).

Thanks again everyone, great community! :)

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