Symbolic 0 Report post Posted October 8, 2006 Hi, I have just tested Maya 8. It is strange... It feels like Max. They have removed (or hide... not sure) lots of menu items... there is something called "Mesh" and lots of functions are placed under different menus... It is definitely not good... What do you think? Am I who is conservative about Alias... or is it really radically changed... Quote Share this post Link to post Share on other sites
raven52321 0 Report post Posted October 8, 2006 Hi, I have just tested Maya 8. It is strange... It feels like Max. They have removed (or hide... not sure) lots of menu items... there is something called "Mesh" and lots of functions are placed under different menus... It is definitely not good... What do you think? Am I who is conservative about Alias... or is it really radically changed... Hmm. I always thought Alias had a far superior interface than competing packages, I am not sure why they would want to change it. Which menu items are missing? Quote Share this post Link to post Share on other sites
Guest Sao_bento Report post Posted October 8, 2006 Because it had a far superior interface than competing packages (which happen to be one of the acquiring company's flagship products). Quote Share this post Link to post Share on other sites
Symbolic 0 Report post Posted October 8, 2006 ...I do not know... they have added some new menu functions... But I just do not like the word "MESH"... nurbs are "surfaces" now... polygons are "mesh"... some menu items that used to be things like polygon tools are now under MESH something... Quote Share this post Link to post Share on other sites
sib 0 Report post Posted October 9, 2006 they changed the names to be more like max. I guess. I dunno.... I think it's dumb too. I've read somewhere (autodesk.com maybe?) that the menus themselves were changed because they are now customizable. I hope they don't "max" it up too much... I always preferred Maya's way of working over Max. Quote Share this post Link to post Share on other sites
nhowe 0 Report post Posted October 9, 2006 LOVE IT the new menu order took a bit to get use too... but overall i dont mind... dig the improvments... at least they didnt make it look like the new c4d interface! hehe Quote Share this post Link to post Share on other sites
raven52321 0 Report post Posted October 9, 2006 LOVE IT the new menu order took a bit to get use too... but overall i dont mind... dig the improvments... at least they didnt make it look like the new c4d interface! hehe Cool. I can't wait to try it. I was worried for a minute they had tried to "dumb it down." Quote Share this post Link to post Share on other sites
juicysauce 0 Report post Posted October 9, 2006 nurbs are "surfaces" now... In Maya 6 and 7, the NURBS-related menu items were Edit Curves | Surfaces | Edit NURBS. Is it different in 8? Quote Share this post Link to post Share on other sites
nhowe 0 Report post Posted October 9, 2006 (edited) I was worried for a minute they had tried to "dumb it down." seems like alot of programs are doing that these days... not saying that i want a program to be difficult to use...but sometimes it feels cheap. Like when i saw the new pics of C4D it made me think they had added a Wizard "what kind of 3d scene would you like to make today?" then you click on a preset. hehe oh well... there all tools, whatever fits the needs of the job Edited October 9, 2006 by nhowe Quote Share this post Link to post Share on other sites
govinda 0 Report post Posted October 9, 2006 As a fan of ugly words, from burlap to puberty to unguent to pulchitrude, I mourn the passing of the word Nurbs. Nonrational uniform B spline acronymizers of the world, a moment of silence... Quote Share this post Link to post Share on other sites
Symbolic 0 Report post Posted October 9, 2006 ok... some things change... Do you know if the plugins for Maya 7 like... "Shave and Hair Cut", "Glue 3D"... Real-Flow importer... Xfrog importer... and many more... Will they directly run on Maya 8? Or should we wait for upgrades... Thanks. Quote Share this post Link to post Share on other sites
sib 0 Report post Posted October 9, 2006 Do you know if the plugins for Maya 7 like... "Shave and Hair Cut", "Glue 3D"... Real-Flow importer... Xfrog importer... and many more... Will they directly run on Maya 8? Or should we wait for upgrades... given the way Maya has worked in the past, I would say no. The plugin makers will have to recompile for the new version. Something that has always annoyed me about Maya. Quote Share this post Link to post Share on other sites
TheDrizzle 0 Report post Posted December 19, 2006 I agree that the new menu system is annoying... but it's to be expected. I'm sure eventually maya and max will grow to be more like one another and maybe even start developing even more tools for interchanging work flows between the two. It's just going to take some getting used to. If you don't like the new menus you can customize them to your liking, which is kinda nice if you take the time out to do it. But my BIGGEST issue with Maya 8 is that it seems to crash every ten minutes. Anyone else having this issue? Cuz it's starting to make me want to throw things. I'm even toying with the idea of goin back to 7 till an update comes out. But i have to say i kind of expected such a let down. Putting out a new version so close to their acquisition of maya, and so close to the upcoming release of Leopard (i'm on a mac), is a bold move...and maybe a little foolish. I'd have been perfectly content if they had waited to fix the bugs in the system, and taken the time to make maya UB and 64 bit on the mac. But then again MAX is a PC only program, which makes me scared that Autodesk will put us mac users on the back burner. Quote Share this post Link to post Share on other sites
Guest Sao_bento Report post Posted December 19, 2006 But then again MAX is a PC only program, which makes me scared that Autodesk will put us mac users on the back burner. Sounds right to me. Quote Share this post Link to post Share on other sites
ESC 0 Report post Posted December 20, 2006 Not sure how accurate this may be, but this was up at the GDC site: Product Announcement * Autodesk Maya 8.5 Unveiled At GDC 2007 Autodesk® Maya® 8.5 software gives artists enhanced creative control, enabling faster completion of complex animation and simulation tasks. Creative control is achieved through innovative new technologies such as Nucleus, Autodesk’s next-generation unified dynamics simulation framework. Python integration further extends this creative control. Maya 8.5 is also optimized for Intel-based Macs. Quote Share this post Link to post Share on other sites
superegophobia 0 Report post Posted December 20, 2006 Not sure how accurate this may be, but this was up at the GDC site: Product Announcement * Autodesk Maya 8.5 Unveiled At GDC 2007 Autodesk® Maya® 8.5 software gives artists enhanced creative control, enabling faster completion of complex animation and simulation tasks. Creative control is achieved through innovative new technologies such as Nucleus, Autodesk’s next-generation unified dynamics simulation framework. Python integration further extends this creative control. Maya 8.5 is also optimized for Intel-based Macs. Nice, I'm curious how it would run on a Quad Mac Pro. If 8.5 is being released after Leopard hopefully it will be 64-bit too. For the people who've run Maya 8 (64 bit) on Windows XP 64 or Vista, is there a big improvement? Also, does anyone have details about Nucleus? Quote Share this post Link to post Share on other sites
zoopyzoop 0 Report post Posted December 20, 2006 off topic:is there any way you can export lights( and camera )from max to c4d? I tried fbx(works if I have a small number of objects)....when I try to export a scene...I have some knid of error...and the thingy shuts down Quote Share this post Link to post Share on other sites
Nerra 0 Report post Posted December 20, 2006 I'm still on 7. I've been learning renderman for maya which isn't compatible with 8 so I'll be waiting until it is. Quote Share this post Link to post Share on other sites