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CV-VRCam 1.5 now Available on Cineversity!

plugin tutorial

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#1 Cineversity


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Posted 06 April 2016 - 08:31 PM

Hey Everyone,

The much anticipated CV-VRCam 1.5 update is out! This plugin by Rick Barrett makes it easy to render VR content direct from Cinema 4Ds Standard or Physical Render engine.

Features include:
Render in Equirectangular or Omni-directional Stereo format to create 360 Videos for Youtube and Facebook
Render a cubic map to recreate a still environment in virtual reality on the Gear VR or Oculus Rift

And in CV-VRCam 1.5:
Pole-merging to minimize stereo distortions at the poles
Output Cubic Maps in Horizontal Strip format for GearVR
Camera orientation is now evaluated
Output Left or Right Eye independently

We have also released a new tutorial on how to Render an Oculus Cube Map using CV-VRCam.

Check it out!: CV-VRCam

The Cineversity Team

Disclaimer: Although this tutorial is free, you will need to be a Cineversity premium member to download CV-VRCam (this includes anyone with a current MAXON Service Agreement).

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