Is it possible to project a sculpt stencil as uvw around a shape inside Cinemas sculpting tools ?
Iv modelled the prototype, mapped the uv's, and made the textures and materials. I'm now sculpting in the detail of the texture onto the geometry, I got an ok result by pulling and knifing, then i used the stencil and its done a great job, but its just a 2d version of the texture ? Is there a way to wrap it around with uvw tag
Textures are mirrored in seamless way. The projection is needed to apply all the deformation in the same place as the uvw / texture. Rotating the object wont work because i need the edges of the texture wrapped around to the centre of the object.
Edited by ekcaf, 17 May 2017 - 04:41 AM.