Never thought about motion tiling the lil LCD mask, that's a goodie. My issue has always been getting the pixels nice and big and keeping them proper sqaures as AE always wants to resample any layer that's scaled over 100% and ends up blending them together.
The only way I've managed to get over it is by precomping the layer you want zoomed, throw it into a 3D app as a background texture and then rendering it out to 6x the resolution making sure that you tell the 3D app not to the resample texture. You end up with a monster sized sequence but at least each pixel is now a 6x6 pixel square which looks great close up. Bung your LCD mask over that and bonza!
A much easier way to accomplish this is to
set the layer quality to draft.
My approach to the overall LCD-looking result is to scale the layer by a factor of N with quality of the layer set to draft. For the color separation, I applied the
Separate RGB effect from Satya Meka. Then overlay a 75% opacity instance of a solid with the
Grid effect applied,with its width and height set to N.
As always, there are many ways to do any one thing in After Effects.
Edited by Todd Kopriva, 21 November 2009 - 03:40 PM.
---------------------------------------------------------------------------------------
Todd Kopriva, Adobe Systems Incorporated
After Effects quality engineering
After Effects team blog---------------------------------------------------------------------------------------