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DOF Controller in Cinema 4D with xpresso Build a DOF controller and have a problem with xpresso

#1 User is offline   Grischa Icon

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Posted 28 January 2010 - 04:24 AM

Hi there!

I just build a Depth of Field controller in Cinema 4D with xpresso and some math.
The controller works quite good. Its basically a null object to control the camera distance.

I did some xpresso for the first time and it worked good but if I have an animation going on where everything is moving you can see that (if you look from the top part) the distance isn't always right.
If you stop the animation and click in the viewport the distance line of the camera snaps back to the DOF controller null.

It looks like the calculation needs some time and only gets updated if you click in the viewport.

It's my first experiment with Xpresso. Maybe someone can give me a tip?
I will attach the scene file with a little animation so you can have a look.

http://dl.dropbox.co...ller_04.c4d.zip

Thanks in advance.
Grischa
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