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Volumetric clouds - help- =)

#1 User is offline   vozzz Icon

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Posted 29 July 2010 - 06:39 AM

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what setting do i have to change to get rid of that blockiness??

it is driving me nuts. tried all i could find in the sky and cloud setting.

I'm using a sky object, with a cloud object in it, with a deformed torus inside.
even tried subdividing the torus, didn't help...


cheers,
Vozzz
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#2 User is offline   vozzz Icon

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Posted 30 July 2010 - 01:34 AM

anybody?

here is a scene file to mess with, maybe i'm blind and missed a setting.

http://www.mediafire...clouds_0001.c4d

Thanks
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#3 User is offline   contemplate Icon

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Posted 30 July 2010 - 07:18 AM

maybe the edge noise type in vol clouds tab of the sky object...
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#4 User is online   dan_hin Icon

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Posted 30 July 2010 - 11:20 AM

try redoing it with pyrocluster, there's many more options in there. Chinaski posted some decent settings for clouds here.

Dan
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