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Animate things in C4D

#1 User is offline   nlivened Icon

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Posted 29 July 2010 - 10:10 PM

Hi all,

I'm kinda new to C4D and also this community. So… nice to meet you.
I'm doing a project and having a problem about animating things in C4D.
My viewport is getting slower and slower 'til I don't know when I should set my keyframes.
I wish I could do RAM preview as I did in AE, so I can check everything is move properly in time.

I wanna hear how you guys handle with this problem..

my scene info is
Points : 16181 (341124) 
Polygons 15247 (330005)
Objects: 125 (2406) 

are they too much to work with?

Thanks in advance and sorry for my English,
Ned
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#2 User is offline   froj Icon

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Posted 29 July 2010 - 10:43 PM

There's several things you can do to speed up your viewport, like turning off hypernurbs (or lowering viewport subdivisions in the hypernurbs tag), viewing in lines/hidden lines mode and turning off things you don't need.

What you should do to get your timing etc. is render a playbast: in the render menu go to 'make preview', choosing 'software render' will do a kind of ram preview (that you can save) of whats in your viewport - literally what is in your viewport including what you have turned on/off in filters. This will load into the picture viewer where you can view it on loop/ping pong etc.

Good luck
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#3 User is online   dan_hin Icon

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Posted 30 July 2010 - 11:25 AM

the main thing that will slow your viewport to a crawl is your use of generators eg mograph objects; basically anything that is processor intensive. This includes particles, TP, etc. So if you want a fast preview of your animation, turn the LOD to low and turn off all non-essential generators/scripts/xpresso setups.

Dan
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#4 User is offline   oeuf Icon

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Posted 30 July 2010 - 03:23 PM

View Postfroj, on 29 July 2010 - 06:43 PM, said:

What you should do to get your timing etc. is render a playbast:


Get that Maya shit outta here!

















Just kidding :) Always weird to hear that. Who in the Maya camp thought it would be a good idea to call the preview a "playblast"?
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#5 User is offline   froj Icon

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Posted 30 July 2010 - 06:48 PM

Haha, force of habit after working in a maya place last month. I'm learning maya properly now aswell as cinema so its on the brain.

To be honest, it does sound more awesome than preview, it has the word BLAST in it!
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#6 User is offline   nlivened Icon

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Posted 30 July 2010 - 09:18 PM

Thanks for sharing :)

baking the cloner objects... doesn't help much :/
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