Walk Cycle
#1
Posted 22 March 2011 - 01:58 PM
Im brand spankin new to the forum, and so I thought I start with a free resource. Its a walk cycle, and there seems to be few resources on them online, or I just couldn't find any.
You can go over to my blog post here to view it, download it and see further details.
Thanks
#2
Posted 22 March 2011 - 10:05 PM
From folkloredesign.com/
...It was made in CS5, and for whatever reason AE isnt backwards compatible, so I apologize to anyone who uses older versions.
Once again, another notch on the "wtf adobe?" tally. Illustrator is backwards compatible. Photoshop is backwards compatible. Practically everything in the entire suite of every CS version is backwards compatible.... except after effects.
/rant
Anyway, thanks for the resource, and welcome to the forum. I'll try out your rig and give you some feedback on it in a bit.
#3
Posted 23 March 2011 - 03:03 PM
Once again, another notch on the "wtf adobe?" tally. Illustrator is backwards compatible. Photoshop is backwards compatible. Practically everything in the entire suite of every CS version is backwards compatible.... except after effects.
/rant
Anyway, thanks for the resource, and welcome to the forum. I'll try out your rig and give you some feedback on it in a bit.
Haha I know it! I really dont understand why AE isn't backwards compatible. This is 2011, get it together. Anyways thanks for checking it out!
#4
Posted 24 March 2011 - 03:58 AM
Haha I know it! I really dont understand why AE isn't backwards compatible. This is 2011, get it together. Anyways thanks for checking it out!
lol tyssul, I clicked on this not even reading who posted.
#5
Posted 24 March 2011 - 02:10 PM
lol tyssul, I clicked on this not even reading who posted.
Haha. Its my first ever MoGraph post!
#6
Posted 22 July 2011 - 07:20 PM
#7
Posted 19 August 2011 - 09:31 AM
Will check this out!
#8
Posted 24 August 2011 - 03:16 PM
why am i rambling?
for a walk cycle (if i ever need one) i will reference muybridge. never really went in for those automated setups although the c4d13 walk cycle looks pretty sweet.
#9
Posted 02 November 2011 - 11:35 AM
It should really follow an elongated sine wave style curve, check out the slide on the front page of my site (with the c4d maquette) to see what I mean. If your still unsure let me know ill knock an example up and post it here.
www.8bitfactory.co.uk
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