I work at a firm that does tons of commercial animations to jingles. We recently upgraded to C4d 13 and now I'm having audio issues.
My normal workflow includes animating a client's logo to the words in the jingle. C4D 12 would playback audio when playing back on the timeline flawlessly. With Ver 13, it stops and stutters as if it's compensating for lag in the video playback. I've even tried playing back with just a wireframe to no avail. I think the issue comes from the way C4D plays back.
In Ver 12, the viewport would skip frames and become choppy in order to keep time a priority. Now it concentrates on displaying every frame. Hence, the audio skipping backwards to catch up with itself. Does anyone know if there are priority options of some sort that would help fix this issue?
3 replies to this topic
#1
Posted 04 October 2011 - 10:16 PM
#2
Posted 05 October 2011 - 02:47 PM
What kind of system are you on?
#3
Posted 05 October 2011 - 09:49 PM
Are you playing back with "All Frames" enabled or disabled?
-m
-m
#4
Posted 10 October 2011 - 03:15 PM
That was exactly what I was looking for, Monkey. Thank you so much. I owe you some whiskey. :-p
Also tagged with one or more of these keywords: Cinema, C4d, Audio, Playback
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