This is my first topic on mograph.net, so please be patient, and tell me if somethings wrong with this. Lately I've been talking to Chris on the CS-Tools topic about subframe emission, and I couldn't stop until i found a solution. This one is pretty fast and simple, and not using the velocity trick at all. I hope you'll learn something new from this.
The technique helps you to understand the power of xpresso, which is nowadays got into the background because of python, which is of course far more powerful, but xpresso is underrated right now. I think i'm alone with this thinking, but adapting python functions as xpresso nodes would be great. Visual programming is the way programming should go (at least for designers). But to get on topic:
What is happening here, is that xpresso is based on frames, so it is being calculated every frame at once(every frame the nodes are triggered). But nodes can be triggered with inputs as well, so this technique takes advantage of this fact. Based on the current and the last position, a number of positions will be generated, and being inputted (sorry for making up words) to the pstorm node, which will eventually run, and emit the particles, creating a fluid particle emission.
I also show some pyrocluster optimization, but i'll make it a little more deep of you seem to care about this tutorial at all
Best of wished to everyone here, and please don't be lazy, push some buttons on the keyboard and tell me your thoughts. I know I'm new here, but I really like this community. Found some very helpful/nice friends and coworkers here!
Balazs Kerek










