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Finger Rotation Issues With Advanced Biped Character Tool

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#1 lilsmokie

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Posted 15 February 2012 - 11:25 PM

I am having trouble getting hands to work with the advanced biped tool.

Here is a video illustrating the problem.

Basically the autorig for the hands creates fingers that don't rotate the way I am expecting them to.


Am I wrong in assuming that the alignment should have automatically aligned to the "BD_IK_Finger_Palm_End_jnt" joint?

Thanks for looking.

Edited by lilsmokie, 16 February 2012 - 03:27 AM.


#2 vozzz

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Posted 16 February 2012 - 12:44 PM

unfortunately not quite sure how to fix that, i made a quick biped myself, set up the fingers, played around with their positiong, as long as all the points are in a straight line, seems to bend ok. if they are not in a straight line you get some bizare results, but i think thats expected.

BUT This is a great way to post questions! ( vimeo video)

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#3 lilsmokie

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Posted 18 February 2012 - 03:21 PM

Thanks for checking it out!
I found rotating the joints into place during the setup made it easier.
At least that way your always aware of the axis.

I updated the video with my "solution".





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