[C4D] xSTOPMO Stop Motion Expressions
Posted 14 November 2012 - 05:05 PM
Posted 14 November 2012 - 05:07 PM
Posted 14 November 2012 - 06:30 PM
Granted, procedural expressions need to be baked to keyframes.
But xreTIME handle many more sources (caches, alembic etc)
and can steer Tags, Children and Sources from other parts of the scene.
One important parameter is the Priority settings, it is set by default
to late Generators, you might need to try Animation or Expression priority
depending on your scene.
Posted 21 November 2012 - 02:18 AM
I might give xreTIME a go on my cloth simulation animation here
To slow down the initial impacts..
I was trying to bake verts to keyframes and stretch them out but without the clothnurbs/tag the geometry went crazy... ballooned out
And the other method here didn't work either http://www.helloluxx...cinema4d-cloth/
I probably should just model my own objects cleanly from scratch
Pause Fest 'Digital Selector'.
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