Cell?Handrawn?Illustrator?
#1
Posted 13 April 2012 - 03:28 PM
0:00 - 0:02 Green fluid motion and the smoke, and also 1:29 - 1:32.
Love the showreel.
I have a project this style would work nicely on, struggling to achieve it.
Any tips on where to start?
Cheers.
#2
Posted 13 April 2012 - 07:01 PM
I don't think there are any tricks per se... just good, old-fashioned animation techniques.
Here's a link to a site with some tutorials and tips on animating smoke and water FX...
http://flashfx.blogs...12/2-smoke.html
#3
Posted 13 April 2012 - 09:00 PM
#4
Posted 16 April 2012 - 06:25 PM
IF you look at the old three legged legs site they have a quick breakdown of a project they used this technique on.
Anyone else have experiences here?
#5
Posted 16 April 2012 - 07:04 PM
Anyone else have experiences here?
I've done some stuff hand drawn using wacom and photoshop. Using the animation timeline in Photoshop is a pretty handy way to do it as you can onion skin and easily flip/pencil test your frames.</div>
I've also done stuff on paper and then scanned and done clean up in photoshop.
I know a lot of the hand drawn 2D shows I've worked on were done in flash, which gives you more clean vector look and access to tweening.
All the approaches really come down to old fashion frame by frame animation and using whatever software is going to give you a bit of a hand with that.
Edited by anothername, 16 April 2012 - 08:33 PM.
#6
Posted 16 April 2012 - 07:39 PM
dunno, I may have to look at flash again XP.
http://dl.dropbox.co...108/quickie.mov
#8
Posted 18 April 2012 - 12:12 PM
I wish I knew how to use it properly, I ended up doing this piece in AE with vector masks -
#9
Posted 18 April 2012 - 07:52 PM
awesome can't wait to see it.
@ boy finley
Dude! seriously cool work. I'm constantly in awe of the power masks.Any chance on getting a look at that project file?
I did look into flash and found 3 types of tween, a couple that might be useful (shape & classic), but yeah I see your point. They way it "smooths" similar to the blob brush in Illustrator, creating a vector version of your drawing is pretty swift. Hey, Maybe CS7 illustrator will get an animation panel like Photoshop.
For example I saw this & started wondering if porting it too illustrator was worth the effort. I'm really curious to know what advantage it even conferred.
#11
Posted 18 April 2012 - 08:14 PM
Now I'm pumped to try another piece later tonight.
thanks for sharing.
Edited by xllr8, 18 April 2012 - 08:16 PM.
#12
Posted 18 April 2012 - 08:19 PM
#13
Posted 18 April 2012 - 09:42 PM
I also just saw this, am watching now. looks very promising.
#15
Posted 23 May 2012 - 03:07 PM
#16
Posted 23 May 2012 - 09:54 PM
@Castro Those T4 stings are really cool. I've been interested in this style for a while but just had no idea where to start. On a side note are these officially for T4? I just started working for Princess (the production company that makes T4) last week so I'm sure I'll see them this end!
Hey man, thanks. Nah it aint official. I would love it if they were! Just my last student project
#17
Posted 24 May 2012 - 01:06 AM
I loike Alex Grigg's tutorial but much prefer the timeline method as opposed to the layer stacking method.
Check out my horrible quality tutorial for a real quick way to get started in Photoshop Frame by Frame:
ALSO: I'd love to create a new tutorial for CS6, so please drop me some feedback of what would make it a better tutorial!
Edited by hamax1, 24 May 2012 - 01:11 AM.
#18
Posted 24 May 2012 - 01:34 PM
Hey man, thanks. Nah it aint official. I would love it if they were! Just my last student project
They are cool! I wish I was doing stuff as good as that in my student days! I don't think I even discovered After Effects until last few months of third year.
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