Ok, So i have played around with the Sound effector a little to try to accomplish what im trying to do with no avail, so looking for a little help if possible. I want to basically have a cube, and have the Luminance Mix Strength in the Luminance channel of a materal, basically be linked to a sound file. So as the voice in a .wav file gets louder, or peaks, I want the mix strength to increse and decrese. Im pretty sure some Xpresso is involved, and while im not a total beginner with C4d or xpresso, i am still very much a newbie. Any help, or even links to tutorials dealing with sound effector would be great! Thanks...
using C4D Version 13
C4D Sound Effector to Control Luminance???
Started by spennyhatch, May 09 2012 02:23 AM
3 replies to this topic
#1
Posted 09 May 2012 - 02:23 AM
#2
Posted 09 May 2012 - 08:05 PM
I think this is what you're looking for: http://blog.biscuits...minancexpresso/
Same should apply for C4D R13 even though I think I used R12 for this tutorial.
Same should apply for C4D R13 even though I think I used R12 for this tutorial.
#3
Posted 10 May 2012 - 06:14 AM
As an alternative to Xpresso, you can use the MoGraph Color Shader in the luminance channel and set the Sound Effector to affect colour under parameters. Perhaps use the Color Shader as a layer mask depending on the result you're after. Won't control the brightness slider but you could still achieve similar results.
cheers
Tim
cheers
Tim
#4
Posted 12 May 2012 - 02:37 PM
too cool.
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