I'm rendering out a motion vectors pass in C4D R13 and the sky object renders out black ... which is a problem. I've turned off alpha and still not the right result. What am I doing wrong. Cinema is not calculating the sky.
C4D Motion Vectors problem
Started by eliss, Jun 01 2012 12:24 AM
4 replies to this topic
#2
Posted 01 June 2012 - 02:54 AM
what file format are you rendering to?
Edited by rovino, 01 June 2012 - 02:54 AM.
#5
Posted 01 June 2012 - 03:29 PM
That is exactly what I ended up doing. Making a sphere at 100,000 radius. Re-rendering it out and putting a simple texture over everything. Pretty lame!
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