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Trapcode Mir is here


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#1 Aaron Scott

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Posted 31 July 2012 - 06:29 PM

www.redgiantsoftware.com/products/all/trapcode-mir/

It's nifty. And fast. Think of Form, but generating polygons instead of particles. I've been playing with it all morning and can already think of a few things to use it for... so begins the countdown until everyone recognises its look.

Here's a short test animation I did this morning. Ladies and gentlemen, this is what design is going to look like in the future.

Edited by Aaron Scott, 31 July 2012 - 07:25 PM.


#2 Binky

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Posted 31 July 2012 - 07:46 PM

Is it just me, or are the first couple of videos busted?

#3 J Montreuil

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Posted 31 July 2012 - 09:55 PM

That's neat.

#4 tcastudios

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Posted 01 August 2012 - 01:08 AM

Fun, albeit a little unstable as of this first release...

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#5 hyp

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Posted 01 August 2012 - 02:05 AM

I can see this being very useful for audio visualizations, loops, and whatnot. Been having a lot of fun with it all day and yes, it's super quick due to OpenGL implementation. I especially like the wireframe and low poly options.

#6 highfive

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Posted 01 August 2012 - 03:52 AM

Looks really cool but it seems like vcp's evolution has it beat by a mile...maybe I'm biased since I'm super stoked that you can import custom OBJs into evolution and it doesnt seem that way with mir.
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#7 firemind

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Posted 01 August 2012 - 02:01 PM

It's a grid. A grid that can be deformed and bent. Am I the only one not impressed? Or am I just fed up with abstract bs?

#8 jayfaker

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Posted 01 August 2012 - 03:15 PM

It's a grid. A grid that can be deformed and bent. Am I the only one not impressed? Or am I just fed up with abstract bs?


Or one-trick ponies?

Edited by jayfaker, 01 August 2012 - 03:15 PM.


#9 Mylenium

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Posted 01 August 2012 - 04:01 PM

Am I the only one not impressed?


Me neither. I pointed this out early on... Well, whatever. There's gonna be lots of kids putting this on their reels and RGS are still gonna make a buck or two...

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#10 Aaron Scott

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Posted 01 August 2012 - 04:18 PM

Yeah, it does one thing, but it seems to do that one thing fairly well. Like I said, I can already think of a few things I'd like to use it in -- but I'm doing some stuff that it happens to fit fairly well. Simple terrain holograms effects, that sort of stuff. I'll use it 1/1000000 as much as I'll use Particular and Form, but I still see enough there to make it worthwhile for me.

#11 tcastudios

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Posted 01 August 2012 - 05:48 PM

The average age when considered grumpy is 53.
Apparently it is the mental age….

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#12 tezuka

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Posted 01 August 2012 - 06:33 PM

I like it, but it would be nice to have some
already built in falloffs (linear, radial etc) instead of
creating a new comp with a gradient layer on it
in order to control the displacement. Also different
starting objects like sphere, tube and so on would
be very welcomed.

#13 graymachine

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Posted 02 August 2012 - 02:07 AM

The OpenGL side of things is very new to Trapcode, and MIR represents the first step. There's certainly much more to come.
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#14 Sao_Bento

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Posted 02 August 2012 - 04:57 AM

It's just a really bad timing for this product launch - combine the release of Element with C4D R14 and the deadpan delivery on the Mir demo video and you have a not-so-exciting looking product. I played with it before I saw the video and thought it had some great potential - watching the video after that was just depressing because it does make it look like a lame polygonal plane that doesn't do much. It's not the kind of plug-in that you use on every job, but it would definitely be handy to have.

As the warrior-poet Ice Cube once said "If the day does not require an AK, it is good"

 

#15 Mylenium

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Posted 02 August 2012 - 05:31 AM

It's just a really bad timing for this product launch


Not sure if it's just that. The product is simply not as rich and comprehensive as it could/ should have been and it doesn't stand out. You can do 80% of what it does with already existing products or even standard effects in AE - Card Dance, Freeform/ FreeForm Pro, Form, Plexus and with AtomKraft and others in line, there's more competition coming...

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#16 Mylenium

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Posted 02 August 2012 - 05:53 AM

There's certainly much more to come.


I hope that includes better type design. The text in the promo video just hurts eyes, brain and taste buds...

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