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smoothly joining primitives in C4D

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#1 raycan

raycan

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Posted 13 December 2012 - 08:40 PM

https://www.dropbox....j6zaros1j/S.jpg

https://www.dropbox....m9/s render.jpg

 

 

 

Hi all,

 

I'm relatively new to C4D and would love some advice on a solve with smoothing two adjoining primitives together. I've tried boolean and connect and am not getting the desired effect. I'd like where the shapes to connect to be completely smooth.

 

thx much.

 



#2 J Montreuil

J Montreuil

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Posted 13 December 2012 - 10:19 PM

Metaball?







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