I'm curious to hear what you guys think of what effect our sometimes-sister industry's recent woes might have on the MoGraph side of things.
A big part of the VFX industry's trouble seems to be a doubled-up surplus of supply, where there are too many VFX houses bidding for too little work who in turn abuse their workers-- of which there are also far too many. As Digital Domain Florida's awful pay-to-work student plan more than proved, there are a metric bazillion kids out there who will work for less than nothing just for the opportunity to get a name in the credits and a foot in the door. R&H's recent financial drama is only further evidence that a good reputation and a quality product isn't a guarantee of financial solvency.
I'd like to think that despite many overlaps in tools and skills, the Motion Graphics field is at least half-shielded from this type of problem. There's more demand for motion graphics work coming from more sources than ever, and the motion graphics industry is not ruled over by a few big studios like the VFX world. Still, I can't help but wonder if the same problems that have our VFX cousins in a pinch--too many newcomers willing to work for too little money, and the perception that they are somehow replaceable parts instead of skilled workers and artists-- might not hit the motion graphics world just as hard soon enough.
Edited by SFBurning, 19 February 2013 - 02:15 PM.