Hey guys, this tutorial is about creating a 3D shatter transition, and then bringing it in to AE and retexturing it without having to go back to C4D to rerender the 3D portion out for every update you need to make. Hopefully youll learn some interesting techniques and it will help you speed up your workflow and save you a lot of time!
Please leave me feedback either here or in the comments on the videos about how I did for this tutorial. This is my very first tutorial and I'm not a very good "public" speaker. I hope you can bear though my "umms" and "aaahs". Thanks!
Part 1: C4D Part 2: Bringing it all together in AE