As a current student of Full Sail, I'm appalled by the comments put forth in Mr. Gynocomastia's post. Obviously he doesn't realize that downloading background patterns for your webpage from Squidfingers is all you need to be a web designer.
Nah, I fully agree with a lot of both sides, particularly Chris' argument. I've witnessed my fair share of absolute horror coming out of my peers, but I've witnessed it coming from many of the teachers as well. However, it's comparative to the amount of self-declared "talent" that comes from anywhere in the world. You can't buy talent with a scholarship.
What Full Sail has given me is access to many software packages and introductions, however ample they might be, to industry-standard hardware. The people here really do care about what students do, whether they're motivated to learn and do their own independent studies or not. I think whether or not the school turns out shit for graduates is the sole fault of the attendees for wasting their money here.
Other teachers to make sure to utilize if they're still there:
(I know Eric, Scott, Mac, and Brian are still around, but I'm not sure about the rest.)
Eric is still here. Matt is still here. Scott is still here. Mac and Brian are still here. John Taylor is not, however. What did he teach?
I've heard that it's changed since I graduated, but when I was there, it still existed. We also had an "Intro to 3D" class where we could use as many poly's as we wanted and so create much cooler things in 3ds max. I think the 3D gaming teacher's name was Andrew McPhate? Scott Cook was the I3D instructor.
The 3D gaming teacher has changed to a different Andrew (I think). His name is Andrew Barras and he's pretty cool aside from the fact that he made us watch Strong Bad e-mails every single break.
The middleware engine we use, Renderware, is a joke though. At least the build the class makes you use is. It offers nothing even remotely close to the capabilites of a commercial engine these days. The final project has been to build a first-person shooter level (no artificial intelligence, so I guess it's not really a game that you're building) for a while now.
The good news is I hear rumors that they're dropping Renderware and that the students will soon be getting to work in UnrealEd.
I love games. I love building games. I love motion graphics. I love creating motion graphics. I love web. I love creating web sites (in everything but Flash). I love director. I love creating shockwave games regardless of how many people would like to play them or think director is a joke. I love 3D. I love creating low- and high-poly models for all purposes. I honestly don't care whether people think they're good or not, though it's certainly encouraging. I do it all because I'm obsessed with experimentation and I have the curiosity to learn all things that have anything to do with my three passions - games, music, and design. I've had my fair share of disappointment in Full Sail, but overall I think the school is a good fit for my wide-ranging interests. To me, my education here has been a breeding ground for study, experimentation, and research. Moreso outside of the classroom environment than in it. I may not have learned much from the school itself, but I've been stimulated by the school to go out and seek more knowledge on my own time and I don't regret the money I've spent for that small amount of coaxing.
Anyone who tells me to specialize in one thing will only see me do so if they're paying me for it. If I'm to hold a minimum wage job for the rest of my life because I refuse to pick one thing to dedicate my life to, I don't really give a shit. I don't care so long as I have the ability to create. I believe that is the passion you'll find that most people, not just Full Sail students, lack. It doesn't matter if you're a Full Sail teacher and you don't have professional quality work or if you're a student who only does projects that are related to Tool. If you enjoy what you do, then what's wrong with it? As soon as you believe that you can't learn anything from a particular individual just because you think you know more about a single piece of software or because you think you know more about design than they do, then you've missed the point of education. The point is to educate yourself, not to be a prick. And if you think you can educate yourself without the help of that specific individual, then get the fuck out of the class because it's obviously not helping you learn.
Edited by SecMem, 03 December 2005 - 04:46 AM.