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Member Since 12 Mar 2008
Offline Last Active Apr 17 2015 09:20 PM

Posts I've Made

In Topic: New Blackmagic soft

17 April 2015 - 05:04 PM

is it just me, or does this look like i won't be needing premiere anymore: https://www.blackmag.../davinciresolve


There are benefits to staying in the adobe ecosystem. Media Encoder is the first thing that comes to mind. Being able to simultaneously encode multiple outputs from multiple sequences across multiple projects (Ae and Pr) is pretty rad. Before I started working as in this field I was an assistant editor and Pr would get you laughed out of the room. They've turned it around completely and its actually a very robust edit app that can (and does) do pro work. Considering their track record I don't think BM is going to get near that level any time soon. Look how long it took to get the URSA and its predecessors out and the image on them isn't anywhere near Arri, Red, Canon, and Sony. They just seem to be making free software that forces you to buy their hardware.

In Topic: The priority of AE feature requests.

21 March 2015 - 06:23 PM

That's perhaps a bit too pessimistic.


I never thought I'd see the day when someone lays something out that's too pessimistic for Mylenium....

In Topic: Unreal Engine 4 is avaliable now.... for FREE

04 March 2015 - 06:21 PM

Unrelated to any of these, specifically, but somewhat in the same vein. Source Filmmaker lets you do some pretty crazy stuff with assets from the Source 1 engine. When you export, there is an option to also spit out a depth pass that works the same way as other 3d apps. However, with the announcement of Source 2, this is kind of pointless.


In case anyone is interested in SFM: http://store.steampowered.com/app/1840

In Topic: AE Time Stretch Woes

20 February 2015 - 04:36 PM

The first thing that comes to mind is that speed ramps over XML will always be tenuous. I think everyone has their own way of doing them and no one cares if their way plays nice with anyone else. If you could come up with a way to do some thing like "Import Pre Conformed EDL" in Resolve, that would be ideal. That way your speed ramps are baked into the footage and a mark up language insn't trying to recreate that.


This might be a little hack-y, and it will add 1 more step to editorial, but, maybe it'll work. Once picture is locked, have the editor export a 4444 out of FCP, then reimport it. Dupe your locked cut timeline, and put that clip on the timeline above everything else. The editor goes through and cuts up the single 4444 file (should be able to hit down arrow and ctrl-v and fly through his part). Delete the original media, leaving your cut up 4444 file, then export and edl. Bring your 4444 file into Ae along with that edl and theoretically, you'd have a fix. I know thats a little convoluted and may only work for someone working in a more contained environment, but hell, it might be worth a shot. Or it will spark an idea for someone else and they can more elegantly help solve your problem.

In Topic: Convert MAX to some something more C4D friendlier

19 February 2015 - 08:23 PM

You're a champ voz. Thanks so much, man.