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vozzz

Member Since 24 Sep 2008
Offline Last Active Yesterday, 12:47 PM
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Topics I've Started

stereo 3d still around?

26 March 2014 - 04:50 PM

A while ago it was all the rage again. I was seeing jobs popping up requiring stereo 3d skills. Cinema introduced workflows for it. DT was making tutorials for it. It was in the news.

 

is that over now?

 

i never got around to figuring it out, even though i got a 3d monitor.

 

was wondering if anyone is still getting jobs which require stereo 3d skills or if its just over.


rack servers, do i need a rack or anything special?

08 March 2014 - 04:31 PM

i saw this:

http://www.ebay.co.u...sd=301114697454

 

and there seems to be lots of these up for sale. it seems like a really good deal for team render.

 

am i missing something important about these?


multiple GPU for CUDA stuff like THEA/octane/Turbulence

04 March 2014 - 04:19 PM

Im just planning out a new rig. And im considering getting a motherboard with 3 pci express slots, so i can add extra GPU as needed.

 

however some support 16x 8x 8x some 16x 16x 8x. and people seem to affected by this.

 

Does this affect us if we are not doing SLI and just using this for CUDA rendering and calculations?


Limiting mograph effectors to certain tags

20 February 2014 - 08:51 PM

Is there a way to get a mograph effector affect only a certain texture tag on an object?

 

im generating book shelves.

 

And this is the deal:

 

I have a cloner with 3 types of books in it. ( 3 meshes) with 2 texture tags each. one for color, one for title.

i have a material on the books which has a mograph "color shader" in the color channel. With a plain effector i can effect the color of the books. Gradient from pink to blue. ( i have lots of these effectors).

Then i have another material on these books. Its the titles of the books. And they use the mograph multi shader ( there is a whole folder loaded in). I use a random effector to apply random titles to the books.

 

Individually when enable both these effectors work fine.

 

but if i enable them both together then the plain effector which causes a grade in colors also causes a grade in titles. ie. all the pink book have one title. and the books that have no plain effecor have random colors from the random effector.

 

So i want one effector to affect one texture tag. And the other effector to affect the other texture tag.

 

is this possible?


pshade on geometry

17 February 2014 - 12:35 PM

Anyone have this working? Im just playing with it. And it works on hair particles. (using pshade object)

 

but i can't get it to work on some cubes.

 

just a simplae gradient for the age of a cube particle.

 

here is a scene file: http://yadi.sk/d/vkK51KD2J49dk