Thanks everybody for the conversation and sorry to be absent on my own thread. I've been crushed over here. To the SF crew, i couldn't agree more. I don't know exactly when gaming creating became so visually friendly. The whole industry is is starting to push out the developers out making it easier for us designers/animations to create more. You will always need your hard-core programmers but goddamn i love the way this is growing.
When you say simulation training, do you mean a training course for the company to give their employees?
Jmont, I did meet up with the client and although they were incredibly intrigued by the idea of a video game-style training, they will probably opt for either a desktop standalone, or for a tablet app since they now see the power behind that. They are looking for a non language based visual training that is quite indepth to train their soldiers in the field. I'll probably go html 5 that will trigger 3D animations as they touch with some extra bells and whistles.
Now, anybody fluent in Motionbuilder?