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Member Since 15 Feb 2011
Offline Last Active May 21 2012 03:58 PM

Topics I've Started

Realflow and C4D

01 May 2012 - 06:54 PM

Hey fellow MoGraph friends.
I have started to do a quick animation for a friend of mine. It involves siver and gold coins dropping, bouncing up off the floor, then I did a time scale stop as the camera continues to move around, before crashing back down.
I was wondering if there is any kind soul out there who could help me accomplish something using Realflow AND C4D.
Instead of just having the coins bounce back to the floor, I'd like to try and see if I can get them to melt/liquify...and them form gold and silver bars on the floor.
only been using C4D for 2 years now...but I see myself getting better at it...Realflow is VERY new to me, but i can already import my mesh from C4D into Realflow.
I am including the link to this quick animation on my Vimeo page so anyone who can help can see what I'm trying to get accomplished:

Thanks in advance!


Importing .dwg files into Cinema

28 March 2012 - 07:58 PM

Hey everyone.
I have a buddy of mine who builds big walk in refrigeration systems, and he was able to send me a .dwg file from his computer/Archicad software.
i can't seem, for the life of me to get it to import...I get "file cannot be read" issue.
Is there something I need to do like move a plugin or set something differently in my prefs?
I know the file is fine...it's a live job of his.
Any help would be greatly appreciated!

Need Help Moleing a perfume bottle

11 January 2012 - 07:32 PM

Hey fellow Mo-o'graphers...

I am trying to model a perfume bottle for a friend, and am having some issues as far as getting a liquid inside my glass bottle.
Because the shape of the bottle is a little odd...I created a spline on the bottom of the bottle...and extruded it up. I then closed the polygon holes that the extruded splines vreated making a fully enclosed bottle.
I actually duplicated the Extrude Nurm...scaled it in a touch...and gave it a different transparent texture and liquid color.
If anyone can give me some advice on how to tackle this it would be GREATLY appreciated.
On a side note...I am in Northern NJ...and have a lot of good potential jobs in C4D...I could use someone close by to learn from and work with if anyone is interested!
Thanks in advance everyone!

http://i.imgur.com/EbwqN.pngPosted Image


Landscape/cloner issues

30 December 2011 - 09:08 PM

OK...here's the story...I want to create a "ski mountain", with random clusters of pine trees (already modeled) and a landscape.
The problem I am having is getting random clusters of my tree objects to adhere, in the proper orientation, to the landscape...When I put my tree null into a cloner object...I chose Object, dropped the landscape into the "Object" field, and even used a random effector...but I'm having a hell of a time getting random thickets of forest to form (which would create trails on my mountain.
Anybody have any ideas as to how I can achieve this?
Here is a link to some screenshots I have taken of my setup: http://imgur.com/a/aMVxV
Thanks in advance


Texturing/compositing tag

26 December 2011 - 11:31 PM


Hey fellas...

I modeled a dice...using a cube, and a bunch of sphere's...all placed disecting the geometry in the cube in their proper positions. Placed EVERYTHING into a Bool A-B...and as long as I have a solid material on the cube...I have my dice! :)
the problem arises when I try and put a red transparent material onto the cube (ya know...like a REAL casino dice) i can see the cut outs of the other sphere's clear through the die...
I know if it's transparent... I SHOULD be able to see the divits on the other sides...but this doesn't look quite right.
If anyone has any lighting/compositing/material advice...I would greatly appreciate it.
And since I'm a newbie...if anyone wants to let me know how to post some screen shots, I would be more than happy to do so just so you guys (and gals) could see how I have things set up.
Merry Christmas!