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graymachine

Member Since 22 Jul 2006
Offline Last Active Apr 28 2016 07:06 PM
*****

Topics I've Started

Mograph Meetup: Monday Feb 15 in Culver City

14 February 2016 - 11:47 PM

DRINK UP! MEET UP! Sponsored by Red Giant.

 

Get tipsy and tell us what you think about our software.

 

Monday, February 15

6pm - 10pm

 

Public School 310 9411 Culver Blvd.

 

Culver City, CA 90232 http://psontap.com/locations/ps310/


West LA Meetup sponsored by Red Giant

21 January 2016 - 07:43 PM

Hey there! Remember me?

 

So, Red Giant will be hosting the Feb 16 DMALA. Being a former West LA resident myself, I thought it would be great to have a west side meetup as well for those that cannot make it the 3,000 miles (or so it feels like) to get from the west side to Hollywood. I swear it used to take me 2 hours to get from Venice to Barnsdall Park.

 

So, I was thinking Monday February 15. I am totally up for suggestions for an area and place. What would be best? Venice? Santa Monica? Culver City?

 

 

 

 


Trapcode Suite 13: What's new and stuff

29 October 2015 - 05:09 PM

I just thought I'd pop in and drop a few notes on the new Trapcode Suite. Starting with the TL;DR:

 

TAO is new. Make 3D geometry from 3D light paths. Reflections, IBL, repeaters, more. Kinda like if MIR and 3D Stroke had a baby.

 

MIR: a few new things, you can loop and control your fractals a lot better, render quads, do a second wireframe render pass. Much better VRAM management for hefty cards.

 

Particular: The brand new "Effects Builder" pop-out window. Preview your settings in real time, browse and save presets and "blocks" which are subsets of categories (much like MB Looks). 

 

Shine: Connect to 3D Lights without having to use expressions. Mix fractal noise with shine automatically. New color maps.

 

Starglow: NEW COLOR MAPZ!

 

Sound Keys: Almost forgot this. New color mapping and quantization of the meters. Turn on and off UI elements to isolate the meter outputs.

 

What's new in Particular 2.5:

http://www.redgiant....ular/whats-new/

The brand new Trapcode TAO:

http://www.redgiant....s/trapcode-tao/

Here are the resources for TAO: http://www.redgiant....-tao/resources/

http://www.redgiant....s-and-segments/

http://www.redgiant....-and-deformers/

http://www.redgiant....-and-rendering/

What's new in Trapcode MIR:

http://www.redgiant....-mir/whats-new/

What's new in Trapcode Shine: http://www.redgiant....hine/whats-new/

http://www.redgiant....-after-effects/