I just thought I'd pop in and drop a few notes on the new Trapcode Suite. Starting with the TL;DR:
TAO is new. Make 3D geometry from 3D light paths. Reflections, IBL, repeaters, more. Kinda like if MIR and 3D Stroke had a baby.
MIR: a few new things, you can loop and control your fractals a lot better, render quads, do a second wireframe render pass. Much better VRAM management for hefty cards.
Particular: The brand new "Effects Builder" pop-out window. Preview your settings in real time, browse and save presets and "blocks" which are subsets of categories (much like MB Looks).
Shine: Connect to 3D Lights without having to use expressions. Mix fractal noise with shine automatically. New color maps.
Starglow: NEW COLOR MAPZ!
Sound Keys: Almost forgot this. New color mapping and quantization of the meters. Turn on and off UI elements to isolate the meter outputs.
What's new in Particular 2.5:
The brand new Trapcode TAO:
Here are the resources for TAO: http://www.redgiant....-tao/resources/
What's new in Trapcode MIR:
What's new in Trapcode Shine: http://www.redgiant....hine/whats-new/