Ok I am sure I am missing something obvious my C4D knowledge is nowhere near as deep as a lot of you on this forrum.
I am creating a Jellyfish. So essentially it's a head with a few other bits of geometry and tentacles. The tentacles are made of splines and sweep nurbs with spline dynamics and this is giving me great organic movement.
Problem is the sweep nurbs are passing through my geometry of the head, when the tentacles float up.
I put collider tags on the sweep nurbs as well as the geometry that makes up the jellyfish body but this doesn't seem to work.
At first I thought maybe it was a problem of upping steps in the spline dynamics but jacked it up to 100 and still nothing.
Not sure if it's something in the order in which cinema calculates the dynamics or if it is just an obvious checkbox or setting somewhere I am missing to make this all work properly.
Thanks in advance for any ideas.