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anothername

Member Since 10 Aug 2006
Online Last Active Today, 10:51 PM
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Topics I've Started

Payment formulas and collecting $

Today, 03:14 PM

Curious if most of you are doing the "industry standard" 50% upfront, 50% billed on completion 30 days net.

 

I'm finding that because of change orders it usually ends up being more like a 40/60 split (hard to collect deposits on change orders in the heat of deadlines), and inevitably once everything is delivered our leverage is gone so 30 days becomes, 60 days becomes 90 days... and it causes stress and cash flow headaches.

 

Was thinking of moving to 50% upfront and final payment due after final approval prior to delivery, or else maybe 50%, 25% before delivery with only the last 25% being net 30.

 

Also curious if any of you are using Zen Cash or collection agencies etc. to get payments.

 

Curious to hear your thoughts basically just trying to find ways to spend less time chasing after payments to focus more time on actually getting and doing the work.

 

 

 

 


Tools For Realtime Generative Art

23 July 2014 - 12:31 AM

I'm working on a project mixing live action/realtime video of people with animation generated in realtime, animation to be generated and "tracked" onto the live action video using kinect data.

 

I'm working with someone who knows what they are doing in terms of making this work form a programming standpoint but obviously our tools are very different and as much as possible I don't want to be just handing off mockups and giving them huge programming challenges (although that is a possible workflow).

 

I was thinking of using VVVV or processing, but then I got to thinking about Ni MATE http://www.ni-mate.com and Octane, and got to wondering if there was any way to accomplish this using C4D.... (or maybe Blender with the Blender Game Engine)

 

I have a lot of leeway with the style of animation so I can work within the confines of the technology, I can keep the animation extremely simple if necessary.

 

Anyhow was curious if anyone had any good ideas of tools to look at, experience doing anything similar, or thoughts on approaches before I dive in and do a bunch of testing and more research.

 

My goal is to get as much of the way there as I can on my own, using tools as similar to the ones I am used to as possible.

 

 

 

 


Prores export on a PC

09 July 2014 - 03:02 PM

So I stumbled across this company cinemartin and they have this encoder that encodes to Prores on a PC http://www.cinemartin.com/cinec/ also a plugin version for premiere http://www.cinemartin.com/cinec/plin/

 

I never thought this was possible, but I just tried the demo and seems to work as advertised.

 

Do any of you have experience with this, for me Prores encoding was one of the big things that had us hanging on to Macs

 

Anyhow seems to good to be true and can't beleive this showed up under the radar from a company I had never heard of before so wanted to see if anyone out there has actually bought and used the full version or knows more about this.


Software to manage contacts

07 July 2014 - 10:29 PM

Curious what kind of software you all are using to manage your contacts.

 

We're a small  studio and I used to do pretty much everything admin myself but we've hit a point that both for the project co-ordination side of things and the sales side of things we need some way to track and filter contacts that's accessible and updatable by several people and cross platform.

 

If anyone has some good recommendations for software to manage contacts and do very lite "CRM" kinda stuff would love to hear them.

 

So far I took a look at Salesforce and it's way overkill in terms of functionality and price for what we're trying to do. I also checked out highrise by 37signals but was pretty disappointed by the feature set and the fact that it's no longer being actively developed.

 

So far filemaker seems to be the best option, price seems reasonable, good amount of useful features and there seems to be a lot of good ways to import and export data.

 

 

 

 

 


Software tools for analyzing compressed video

04 June 2014 - 08:23 PM

Tried a bunch of googling and could only find a bunch of dead links but hoping someone here can help.

 

Do any of you know of software tools that would let me analyze a compressed video example an .h264 and see where the keyframes are placed, give me info as to which were IBP frames etc.