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Member Since 18 Dec 2006
Offline Last Active Dec 18 2014 09:17 PM

Posts I've Made

In Topic: Thea 1.4 release - displacement and super fast

18 December 2014 - 12:11 AM

This does look incredible in terms of realism bang for buck. Is the Presto engine included in the price? Presto only runs on Nvidia cards, right?

In Topic: NTSC

17 December 2014 - 02:57 PM

The complicated history of television! I'm trying to make an animation that explains how mechanical TV works with Nipkow discs and photo-receptors at the moment, which at least reminds me that we are all standing on the shoulders of giants, as they say. Guess there were just too many giants for them all to agree on everything.

In Topic: NTSC

17 December 2014 - 12:18 AM

We're both in London! Seems like there's just a lot of work coming from the U.S at the moment, I'm in a 29.97 world too.  I agree it does look more video-y because of the extra frames, I prefer 24 / 25 for sure.  I don't see HFR taking off any more than 3D has

In Topic: NTSC

16 December 2014 - 06:46 PM

If Cinema is treating the footage as if it were X fps, and you have project and render settings at X fps then Cinema should essentially not modify anything, 30 fps makes most sense but theoretically you could tell Cinema it was 27 fps or any other integer.  You do need to match the project fps, the texture 'Movie Frame Rate' fps and for simplicity's sake the render setting fps.


You should then be able to interpret footage as 29.97 in AE and it should sort of reverse-engineer itself.


I believe the render setting fps simply applies the metadata that tells other apps what the fps should be, so you could set that to 29.97 (if I'm right.)  If you're rendering image sequences, it makes no difference anyway.

In Topic: Easy Ease keyframes in C4D?

10 December 2014 - 01:24 PM

Cheers - pretty much what I was looking for.